The very air around opponent is like gunpowder. User generates the dust within their body spewing it out to make a cloud around their foe. Then they throw spikes should they strike true the target dies should they bounce off the sparks set off the dust. Should the target attempt to escape user merely spreads the dust creating a larger explosion in the end even if dodged the ensuring fight is sure to make sparks no escape no blocking a simple yet effective attack

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